Drag Net Quick Start-4
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Big Picture Concepts
Storage Mode versus Live Mode
When you rst create a Drag Net device conguration, it is
stored and appears under the Storage folder of the Project Win-
dow. ink of this as oine mode. Any changes made to Storage
conguration are saved to your computer only; they are not
updated automatically on the Live device.
Storage congurations are transferred to a Live device, which
appears under the Live folder of the Project window after suc-
cessfully polling for devices.
After transferring the conguration from Storage to Live you
can adjust parameters, build Presets, and set up Remote Map
associations in real time on the Live device. You can not add/de-
lete blocks or wires. ink of this as online mode. All changes
are automatically saved to the Live device; however, periodically
transfer the Live device settings back to a new or existing Storage
conguration in order to maintain an oine (backup) copy of
system settings. Live device settings are not automatically kept in
synch with Storage congurations.
File Concepts
A Storage conguration consists of:
• e Processing Map (schematic/audio signal ow).
• Parameter settings (gains, delay, EQ, etc.) and Preset info.
• Remote Map link info.
In Drag Net 4.2 and higher, these items are stored in a single
conguration le (see Project Window on page 1). is makes it
easier to track, transfer between computers or email your Drag
Net congurations. Previous to 4.2, this data was in three inde-
pendent les.
Dragging Tips (Storage mode)
Audio ow: Drag and drop blocks from the Palette window
to the Processing Map to build the audio portion of a Device
Conguration.
Control: Drag and drop items from the Parameter window
to the Remote Map to build the control portion of a Device
Conguration.
Move blocks around the Device Conguration window by
left-clicking the block to select it, then dragging the block to a
new location while continuing to hold down the mouse button.
Alternately, left-click the block to select it, hold down the CTRL
key, then use the arrow keys to reposition the block.
Drag and drop blocks from the Device Conguration win-
dow to the Preset window to add blocks to the Preset block list.
Drag and drop congurations between the Storage and Live
folders in the Project window to transfer congurations between
the PC and a Live unit.
Wiring Tips (Storage mode)
Wires can be dragged from Out pins to In pins found on each
processing block. A couple tips:
• You must wire from an Out pin to an In pin.
• Any Out pin can be wired to as many In pins as desired
— a dedicated split block is not required. It is not possible,
however, to connect multiple Out pins to a single In pin. Use
mixers or selectors for this purpose.
Presets
e current settings of a device (all Properties, or parameters) are
always stored in working memory and displayed in the Device
Conguration window, making for a true WYSIWYG (What
You See Is What You Get) interface. Each user-denable Preset
can store processing block Properties and Remote Map settings
for subsequent recall. A Preset can be comprised of any or all
processing or control elements displayed in the Device Congu-
ration window.
Only the processing parameters and the Remote Map set-
tings are stored in Presets — it is not possible to change the wire
routing or signal ow using Presets. If you require a completely
new signal ow, you must either draw all required parts of the
system in the Processing Map and then toggle Presets to route
the audio between the various system blocks using selectors or
mixers, or transfer a new Storage conguration from the PC to
the Live device.
Storing to Presets
Click the Add All Blocks button, located next to the Store
Preset button in the Preset window, to populate the Preset block
list (Name/Type) with all blocks on the Processing Map. Store a
Preset by clicking the Store Preset button and selecting a Preset
number. e current settings of each block in the list are stored,
the device conguration is automatically saved, and the stored
Preset is automatically recalled.
It is also possible to store and recall a subset of processing
and control blocks. Drag and drop (or alternately right-click a
block and choose Add to Preset) only the blocks you want stored
in the Preset from the Device Conguration window to the
Preset window. When the Preset is recalled, only the settings of
the blocks contained in the Preset are modied; all other blocks
remain unchanged from their current state. us, recalling
the Preset “overlays” the current settings with a subset of new
parameters.
Recalling Presets
e Recall Preset button in the toolbar at the top of the screen
recalls previously stored Presets. When a Preset is recalled, its
number is displayed in the upper right corner of the Preset win-
dow, the block list in the Preset window is populated, and small
numbered tags appear in the lower right corner of each process-
ing or control block comprising the recalled Preset. Clear these
tags by right-clicking within the Device Conguration window
and selecting Clear all preset tags.
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