Rane SIXTY-EIGHT Manuel de l'opérateur Page 10

  • Télécharger
  • Ajouter à mon manuel
  • Imprimer
  • Page
    / 60
  • Table des matières
  • DEPANNAGE
  • MARQUE LIVRES
  • Noté. / 5. Basé sur avis des utilisateurs
Vue de la page 9
path and turning it on. So, it’s important to
understand the different control functions.
The order of processing in the FlexFx
Bus is:
1. FlexFx assign for each PGM and Mic.
2. Internal Effects
3. Ext. Analog Insert
4. USB Insert
5. Cue
6. FlexFx On
7. FlexFx Mix Level control.
These are shown with signal ow in the
drawing below.
1. The FLexFx buttons located in the PGM
and MIC channels assign signal to the
FlexFx Bus when on (blue), and to the
Main Mix when off. This allows multiple
inputs to the FlexFx Bus and allows
drumming different signals into and out
of an applied effect without interruption.
2. The six eFFect buttons both turn
on and sync an internal effect. By
keeping this separate from the FLexFx
oN button, it is possible to turn on,
sync and cue effects, before you hear
them in the Main Mix. Only one internal
effect is selected at a time. Having six
independent buttons, it is possible
to drum in different effects all with
independent beat multipliers, without
interruption.
Cue Points
You can set and trigger cue points in
Scratch Live by using the cue buttons on
the Sixty-Eight. Pressing a cue button will
trigger the corresponding set cue point in
Scratch Live. If a corresponding cue does
not exist, pressing a cue button will set a
new cue point.
Delete
You can delete a set cue point in Scratch
Live by pressing and holding the DeLete
button, then pressing the corresponding
cue button.
For more information on cue functions
in Scratch Live see “Cue Points” on
page 29.
FlexFx
The FlexFx Bus in the Sixty-Eight works
differently than other basic effect insert
solutions. The FlexFx Bus is more like
an auxiliary bus that can have multiple
signals assigned to it. Those combined
signals can have internal effects,
external analog effects and external USB
effects applied in any combination. It is
possible to cue and control the level of
this auxiliary mix in the Main Mix. This
architecture is very exible and not at all
like simply inserting an effect in a signal
FLEXFXPGM 1
1 2 3 4
6 7
5
FLEXFXPGM 2
FLEXFXPGM 3
FLEXFXPGM 4
FLEXFXMIC 1
FLEXFXMIC 2
MAXMIN
LEVEL / DEPTH
BEAT
FILTER
EFFECTS ENGINE
EXT. INSERT
SEND
BEAT
TIME
TAP
PHASERFLANGER
ROBOTECHO REVERB
BPM: 120
TIME: 125MS BEAT: 1/4
[-------|-----------]
FLEXFX ON
BYPASS
ON
RETURN
SEND
LEFT
RIGHT
RETURN
LEFT
RIGHT
SEND
RETURN
USB
Record
USB
Playback
Main
Mix
5 INSERT
Cue
Bus
CUE
FLEXFX MIX LEVEL
MAXMIN
3. ext. INSert is turned on/off with a
separate button. The External Analog
Insert can be used with internal effects
and USB Insert or independently. This
button will have no effect if there is
no external processor connected to
the FLexFx LooP jacks on the mixer. The
FlexFx submix may be recorded via the
analog FLexFx LooP SeND.
4. The USB Insert is turned on/off with
the separate
5 INSert button. The
external USB insert can be used with
internal effects and analog insert or
independently. The USB Insert uses
USB record-5 and playback-5. The
Send can serve as a USB audio output
for recording a submix on a computer,
or be used in conjunction with the USB
Return to form an external USB effects
loop. This loop feature eliminates gain
structure issues associated with using
Send and Return signals that are not
co-located.
5. The FlexFX cue is located after internal
effects, analog External Insert and the
USB 5 Insert. It is located before the
FlexFx On and FlexFx Mix level. This
allows the processed Bus signal (wet or
dry) to be cued at any time.
RANE SIXTY-EIGHT MIXER FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 2.4.4
10
Vue de la page 9
1 2 ... 5 6 7 8 9 10 11 12 13 14 15 ... 59 60

Commentaires sur ces manuels

Pas de commentaire